<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2930553510635974652</id><updated>2011-12-12T16:53:04.316-08:00</updated><category term='ubuntu64'/><category term='toon'/><category term='OME'/><category term='max2blender'/><category term='kino'/><category term='GNU'/><category term='vortice de distorsión de la realidad'/><category term='dvd'/><category term='DF5+'/><category term='effects'/><category term='openmovieeditor'/><category term='Hollywood FX'/><category term='3dmax'/><category term='marcos caballero'/><category term='realtime'/><category term='3ds'/><category term='transitions'/><category term='compositing'/><category term='GVFX'/><category term='Animation'/><category term='lightsaber'/><category term='menu'/><category term='newbie'/><category term='linux'/><category term='amdbcg'/><category term='3D transitions'/><category term='open movie editor'/><category term='tutorial'/><category term='marquitux'/><category term='NLE'/><category term='anubis4d'/><category term='Digital Fusion'/><category term='cinelerra'/><category term='After effects'/><category term='filters'/><category term='max'/><category term='photo'/><category term='3d animation'/><category term='pitivi'/><category term='starwars'/><category term='kdenlive'/><category term='nodes'/><category term='Video Editing'/><category term='modeling'/><category term='shake'/><category term='release'/><category term='ubuntu'/><category term='uvmaps'/><category term='CS4'/><category term='Blender 3D'/><category term='node editor'/><title type='text'>GVFX - Gnu Video FX</title><subtitle type='html'>in this blog, we want to organize a project for user-made specialFX, for GNU Video Editing Apps/En éste blog queremos organizar un proyecto de efectos especiales hechos por usuarios para editores de vídeo GNU.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>18</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-2958329983263928830</id><published>2010-12-03T15:54:00.000-08:00</published><updated>2010-12-03T15:57:05.527-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='marcos caballero'/><category scheme='http://www.blogger.com/atom/ns#' term='vortice de distorsión de la realidad'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><category scheme='http://www.blogger.com/atom/ns#' term='anubis4d'/><title type='text'>GVFX UI</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_vKD1gQploLc/TOLVfZxXdYI/AAAAAAAABZw/UihA1g7V9Dk/s1600/GVFX.0.1.3.anubis4d.06.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="176" src="http://4.bp.blogspot.com/_vKD1gQploLc/TOLVfZxXdYI/AAAAAAAABZw/UihA1g7V9Dk/s200/GVFX.0.1.3.anubis4d.06.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;el proyecto GVFX ahora es parte de mi otro blog, y su desarrollo está a cargo de &lt;a href="http://timbisenterthelinux.com.ar/"&gt;emanuel timbis Lopez.&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;i&gt;&lt;b&gt;GVFX Project is part of my other blog now, and the development is made by&amp;nbsp;&amp;nbsp;&lt;a href="http://timbisenterthelinux.com.ar/"&gt;emanuel timbis Lopez.&lt;/a&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;ul&gt;&lt;li style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="font-size: small;"&gt; &amp;nbsp;&lt;/span&gt;&lt;a href="http://marquitux.blogspot.com/2010/11/tutorial-gvfx-transiciones-3d.html"&gt;&lt;span class="Apple-style-span" style="font-size: small;"&gt;Tutotial GVFX&lt;/span&gt;&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;a href="http://marquitux.blogspot.com/2010/11/creando-transiciones-3d-con-gvfx-015.html"&gt;Tutotial GVFX 0.1.5&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;&lt;li style="text-align: left;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;&lt;i&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;&lt;i&gt;&lt;a href="http://marquitux.blogspot.com/search/label/BlogGVFXindice"&gt;Seguir GVFX / followGVFX&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_vKD1gQploLc/TOLVb8Ms_CI/AAAAAAAABZo/WmhvNxym6_o/s1600/GVFX.0.1.3.anubis4d.04.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="235" src="http://2.bp.blogspot.com/_vKD1gQploLc/TOLVb8Ms_CI/AAAAAAAABZo/WmhvNxym6_o/s320/GVFX.0.1.3.anubis4d.04.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;&lt;i&gt;&lt;a href="http://gvfx%20googlecoode/"&gt;Probalo desde éste link /&amp;nbsp;Try it from this link&lt;/a&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Helvetica, sans-serif;"&gt;&lt;b&gt;&lt;object height="385" width="480"&gt;&lt;param name="movie" value="http://www.youtube.com/v/HB4zaK0qdrc?fs=1&amp;amp;hl=es_ES"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/HB4zaK0qdrc?fs=1&amp;amp;hl=es_ES" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-2958329983263928830?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/2958329983263928830/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=2958329983263928830' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/2958329983263928830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/2958329983263928830'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2010/12/gvfx-ui.html' title='GVFX UI'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_vKD1gQploLc/TOLVfZxXdYI/AAAAAAAABZw/UihA1g7V9Dk/s72-c/GVFX.0.1.3.anubis4d.06.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-8382466853390054770</id><published>2009-01-04T18:54:00.000-08:00</published><updated>2009-01-04T19:23:10.756-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='After effects'/><category scheme='http://www.blogger.com/atom/ns#' term='photo'/><category scheme='http://www.blogger.com/atom/ns#' term='CS4'/><category scheme='http://www.blogger.com/atom/ns#' term='DF5+'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='3d animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><category scheme='http://www.blogger.com/atom/ns#' term='anubis4d'/><title type='text'>New site / Nuevo sitio</title><content type='html'>&lt;span style="font-size:85%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.anubis4d.com.ar/home/images/invite-anubis4d.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 454px; height: 376px;" src="http://www.anubis4d.com.ar/home/images/invite-anubis4d.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;hola señores, se que he estado algo ausente y es porque estuve preparando mi propio website, espero ponto tener GVFX en mejor forma tal y como lo esperan. Si lo desean, pueden ir a mi nuevo website: &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.anubis4d.com.ar/"&gt;http://www.anubis4d.com.ar&lt;/a&gt;&lt;span style="font-family:arial;"&gt; el cual está en español e inglés, y concentrará de alguna manera mis actividades como blogger, animador 3D, editor de vídeo, fotógrafo, y otros etcéteras, los espero y los invito a participar ya que además cuenta con Google Connect o sea que podrán agregarse como AMIGOS del sitio y recomendar/dar puntaje a muchos de mis contenidos, y saber quienes comparten nuestros gustos por tal tema, técnica o tutorial.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Además poseo un&lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.anubis4d.com.ar/home/blog.php"&gt; blog&lt;/a&gt;&lt;span style="font-family:arial;"&gt; integrado que funciona como &lt;/span&gt;&lt;a style="font-family: arial;" href="http://www.anubis4d.com.ar/home/blog.php"&gt;MAPA DE SITIO DINAMICO&lt;/a&gt;&lt;span style="font-family:arial;"&gt; ya que por cada nuevo elemento agregado al sitio, habrá una nueva entrada al blog.&lt;br /&gt;GVFX tendrá un subsitio en http://www.anubis4d.com.ar/gvfx, y pronto tendré novedades al respecto.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;Los espero.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Hi visitors, as you may have noticed, I hav been a little bit absent, and that´s why I have builded my own website, so I can have all my activities as a blogger, d animator, video editor, and photographer in one place and grow it from there. If you wish, you may visit the new website &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;font-size:85%;"  &gt; &lt;a href="http://www.anubis4d.com.ar/"&gt;http://www.anubis4d.com.ar&lt;/a&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt; , which is in english and spanish of course. this website also has Google Connect integration so you may join in as friends of the website, comment and score contents, and at the same time know which users share your interests in certain tutorial, technique or issue.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Also there is an integrated&lt;a href="http://www.anubis4d.com.ar/home/blog.php"&gt; blog&lt;/a&gt;, which acts as a &lt;a href="http://www.anubis4d.com.ar/home/blog.php"&gt;DYNAMIC SITEMAP&lt;/a&gt;, because for each new content on the website, there will be a new feed on this blog.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;GVFX will have its own site on &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;http://www.anubis4d.com.ar/gvfx, but still in development, I will post when there be some news about that&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;I hope you like it and find it useful.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://www.anubis4d.com.ar/home/blog.php"&gt;&lt;span style="font-family:arial;"&gt;Marcos Caballero - A.K.A. Anubis4d&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-8382466853390054770?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/8382466853390054770/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=8382466853390054770' title='2 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/8382466853390054770'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/8382466853390054770'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2009/01/new-site-nuevo-sitio.html' title='New site / Nuevo sitio'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-1010443103068655516</id><published>2008-04-22T20:13:00.000-07:00</published><updated>2008-04-22T20:59:03.953-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='toon'/><category scheme='http://www.blogger.com/atom/ns#' term='starwars'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='GNU'/><category scheme='http://www.blogger.com/atom/ns#' term='node editor'/><category scheme='http://www.blogger.com/atom/ns#' term='open movie editor'/><category scheme='http://www.blogger.com/atom/ns#' term='ubuntu64'/><category scheme='http://www.blogger.com/atom/ns#' term='lightsaber'/><category scheme='http://www.blogger.com/atom/ns#' term='ubuntu'/><category scheme='http://www.blogger.com/atom/ns#' term='effects'/><title type='text'>Post 16 - Open Movie Editor sample FX download</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i242.photobucket.com/albums/ff260/mdpsistemas/gvfx/portada.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 671px; height: 618px;" src="http://i242.photobucket.com/albums/ff260/mdpsistemas/gvfx/portada.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;Open Movie editor, don´t have a SAVE/LOAD for node presets (yet) but I have prepared many node SCREENSHOTS, so you can COPY at least for now my presets, and find out the incredible hidden power of this incredible tiny video editor.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(102, 102, 102); font-style: italic;"&gt;Open Movie editor, no posee (todavía) una opción de SALVAR/CARGAR nodos, pero preparé varios SCREENSHOTS, para que puedan COPIAR al menos por ahora, mis preseteos, y descubrir el increible poder escondido de éste pequeño editor de vídeo.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.freewebs.com/marquitux/OME/GVFX.OpenMovieEditor.effects.tar.gz"&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:180%;" &gt;&lt;a href="http://www.freewebs.com/marquitux/OME/GVFX.OpenMovieEditor.effects.tar.gz"&gt;&lt;span style="color: rgb(51, 51, 153);font-family:arial;" &gt;DOWNLOAD&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ocXm3kc1oRw&amp;hl=en"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/ocXm3kc1oRw&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: right; font-style: italic; font-weight: bold;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(102, 102, 102);"&gt;Marquitux from Argentina&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-style: italic; font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(102, 102, 102);"&gt;anubis4d@gmail.com&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-1010443103068655516?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/1010443103068655516/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=1010443103068655516' title='5 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/1010443103068655516'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/1010443103068655516'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2008/04/post-16-open-movie-editor-sample-fx.html' title='Post 16 - Open Movie Editor sample FX download'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i242.photobucket.com/albums/ff260/mdpsistemas/gvfx/th_portada.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-4762252102255687827</id><published>2008-04-20T21:34:00.000-07:00</published><updated>2008-04-20T22:35:58.249-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DF5+'/><category scheme='http://www.blogger.com/atom/ns#' term='openmovieeditor'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Digital Fusion'/><category scheme='http://www.blogger.com/atom/ns#' term='3d animation'/><category scheme='http://www.blogger.com/atom/ns#' term='uvmaps'/><category scheme='http://www.blogger.com/atom/ns#' term='shake'/><category scheme='http://www.blogger.com/atom/ns#' term='open movie editor'/><category scheme='http://www.blogger.com/atom/ns#' term='OME'/><category scheme='http://www.blogger.com/atom/ns#' term='Hollywood FX'/><category scheme='http://www.blogger.com/atom/ns#' term='compositing'/><title type='text'>POST 15 - Open Movie Editor `s new features / nuevas características de Open Movie Editor</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.freewebs.com/marquitux/OME/uv.explicacion.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 275px; height: 379px;" src="http://www.freewebs.com/marquitux/OME/uv.explicacion.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 102); font-style: italic; font-weight: bold;font-family:arial;font-size:100%;"  &gt;OPEN MOVIE EDITOR (mockup)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:arial;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;I am very present in the openmovieeditor`s forums, giving feedback and presenting feature requests, and i have to say that I`m surprised about how fast the development is going.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;Some time ago I have been talking to richard about the UVmap distort effect, which is a cool feature in blender, but in 2D programs (SHAKE/DIGITAL FUSION) turns into incredible resources, at the moment of erasing the limit between 2D and 3d.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;at the right there is a MOCKUP that I made about how a cool UVmap distort could work.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-size:100%;" &gt;Estoy muy presente en los forso de openmovieeditor, dando feedback y presentando sugerencias para nuevas caracterìsticas, y debo decir que estoy sorprendido sobre cuán rápido el desarrollo avanza.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-size:100%;" &gt;Hace algún tiempo atrás,  estaba hablando a Richard sobre el efecto de distorsión de Mapas UV, el cual es  interesante en blender, pero en programas 2D (como shake o digital fusion) resulta un recurso increible, al momento de borrar la lìnea entre 2D y 3D.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-size:100%;" &gt;A la derecha pueden ver un dibujito que hice sobre como una distorsión UV podría funcionar.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 0, 102);font-size:100%;" &gt;&lt;span style="font-family:arial;"&gt;New features / Nuevas Características&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="color: rgb(0, 0, 153);"&gt;just yesterday, Richard Spindler (Open Movie Editor Developer) send me this screenshot of this feature WORKING, and how this had to be applied. At this time, OME suports stills as UV, but a animated UVmap is coming.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);"&gt;justo ayer, &lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:85%;"  &gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-size:100%;" &gt;Richard Spindler (desarrollador de Open Movie Editor) me envió éste screenshot, de esa nueva característica FUNCIONANDO, y de cómo debe ser aplicada. Por ahora, OMe soporta cuadros estáticos UV, pero UVs animados están en desarrollo.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://propirate.net/oracle/zipfiles/uvmap_screenshot.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 680px; height: 535px;" src="http://propirate.net/oracle/zipfiles/uvmap_screenshot.png" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;I made some common distorts like swirl, spherize, etc. In a blender file, each one is a different scene, and one of those scenes is a node editor that renders all UV outputs of all scenes (it stores all PNG sequences in /tmp). Download the file and click on ANIM botton to start the render.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-family:arial;font-size:100%;"  &gt;Hice algunas distorsiones comunes, como retorcer, esferizar, etc. En un archivo blend, y cada una es una escena diferente, una de ellas es un editor de nodos que renderea todas las salidas UV de todas las otras escenas (guarda las secuencias de PNG en /tmp) descargue el archivo y clickee en el boton ANIM, para comenzar el mismo.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-style: italic; font-weight: bold;font-size:85%;" &gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-size:180%;"&gt;&lt;a href="http://www.freewebs.com/marquitux/OME/distorsionesUV.blend"&gt;Download BLEND&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:85%;"  &gt;&lt;span style="color: rgb(0, 0, 153);font-size:100%;" &gt;At some point OME will have SAVE/LOAD node compositings, to reuse complex effects, and GVFX will provide through this BLOG, many examples to be used like templates and get the best of those great tools.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-size:100%;" &gt;En algún punto, OME tendrá un SALVAR/GUARDAR para las composiciones de nodos, para reusar efectos complejos, y GVFX proveerá a travéz de éste BLOG, muchos ejemplos para ser usados como Plantillas, que nos permitan obtener lo mejor de éstas herramientas.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-style: italic; font-weight: bold; color: rgb(0, 0, 153);font-family:arial;font-size:130%;"  &gt;Marquitux from&lt;br /&gt;Mar del Plata City, Argentina&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center; color: rgb(255, 0, 0); font-weight: bold;"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;Open Movie Editor Links&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.openmovieeditor.org/"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;http://www.openmovieeditor.org/&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://alexv3d.blogspot.com/2008/02/open-movie-editor.html"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;http://alexv3d.blogspot.com/2008/02/open-movie-editor.html&lt;/span&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-4762252102255687827?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/4762252102255687827/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=4762252102255687827' title='1 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/4762252102255687827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/4762252102255687827'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2008/04/post-15-open-movie-editor-s-new.html' title='POST 15 - Open Movie Editor `s new features / nuevas características de Open Movie Editor'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-7392237568207432800</id><published>2008-03-16T21:07:00.000-07:00</published><updated>2008-03-16T21:25:12.990-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3dmax'/><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='marquitux'/><category scheme='http://www.blogger.com/atom/ns#' term='3ds'/><category scheme='http://www.blogger.com/atom/ns#' term='newbie'/><category scheme='http://www.blogger.com/atom/ns#' term='3d animation'/><category scheme='http://www.blogger.com/atom/ns#' term='tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='max2blender'/><category scheme='http://www.blogger.com/atom/ns#' term='modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='max'/><category scheme='http://www.blogger.com/atom/ns#' term='anubis4d'/><title type='text'>POST 14 - from MAX2Blender tutorial - tutorial MAX2BLENDER</title><content type='html'>&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;I have written a simple tutorial like 3 years ago for my animators group. The main porpuose of this tutorial is to CONVERT 3D MAX users into blender FAST covering the most important things a 3DMAX user looks for (I used to be a 3DMAX teacher myself), I hope this can help thos who want to contribute, but don´t know how to use blender3D.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;This tutorial is unfinished, but i never had the chance or the need to do it, maybe i will someday, but has all the needed stuff.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.freewebs.com/marquitux/GVFX/max2blender.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 400px;" src="http://www.freewebs.com/marquitux/GVFX/max2blender.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div  style="text-align: center; font-weight: bold; font-style: italic; color: rgb(153, 153, 153);font-family:arial;"&gt;&lt;span style="font-size:180%;"&gt;&lt;a href="http://www.freewebs.com/marquitux/GVFX/INTRO%5F2%5F3.7.1.pdf"&gt;DOWNLOAD / DESCARGAR&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(153, 153, 153);font-family:arial;" &gt;dual language tutorial (english/spanish)&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 102, 102); font-style: italic;font-family:arial;" &gt;he escrito un tutorial como hace 3 años ya para mi grupo de animadores. El principal propósito de éste tutorial es convertir usuarios de 3D MAX a blender RAPIDO, cubriendo las áreas más comunes para los usuarios de MAX (YO solía ser un profe de 3DMAX), espero que ésto pueda ayudar a quienes quieren contribuir con GVFX pero no conocen blender 3D.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 102, 102); font-style: italic;font-family:arial;" &gt;Este tutorial no está completo, pero nunca tuve la necesidad/oportunidad de hacerlo, tal vez algún día, aunque tiene todo lo necesario.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:arial;"&gt;Marquitux from Argentina.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-7392237568207432800?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/7392237568207432800/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=7392237568207432800' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/7392237568207432800'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/7392237568207432800'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2008/03/post-14-from-max2blender-tutorial.html' title='POST 14 - from MAX2Blender tutorial - tutorial MAX2BLENDER'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-4868594222307193640</id><published>2008-03-16T20:04:00.000-07:00</published><updated>2008-03-16T21:34:16.251-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='amdbcg'/><category scheme='http://www.blogger.com/atom/ns#' term='nodes'/><category scheme='http://www.blogger.com/atom/ns#' term='filters'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='GNU'/><category scheme='http://www.blogger.com/atom/ns#' term='3d animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Hollywood FX'/><category scheme='http://www.blogger.com/atom/ns#' term='effects'/><title type='text'>POST 0013 - filter contribution from an blender user - thanks amdbcg / contribución de filtros de un usuario de blender 3D - gracias  amdbcg.</title><content type='html'>&lt;span style="color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;In the jahshaka forums, the user niked &lt;span style="font-weight: bold; font-style: italic;"&gt;amdbcg (&lt;/span&gt;&lt;a style="font-weight: bold; font-style: italic;" href="mailto:amdbcg@gmail.com"&gt;amdbcg@gmail.com&lt;/a&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt; &lt;a href="http://www.blogger.com/amdb.blip.tv"&gt;http://amdb.blip.tv/&lt;/a&gt;) &lt;/span&gt;has&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://speedmodeling.org/smcfiles/amdbcg_vignette0001.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 139px; height: 110px;" src="http://speedmodeling.org/smcfiles/amdbcg_vignette0001.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt; contributed 2 nice filters using the node editor, you can download the file from:&lt;br /&gt;&lt;a href="http://speedmodeling.org/smcfiles/amdbcg_amdbcg_editgfvx.filters.blend.zip"&gt;http://speedmodeling.org/smcfiles/amdbcg_amdbcg_editgfvx.filters.blend.zip&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;soon I will include them into the GVFX filter package ZIP file (with its due creator atribution).&lt;br /&gt;thanks again &lt;/span&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;amdbcg.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://jahshaka.org/forum/gvfx-gnu-video-fx-project-t1639.html"&gt;&lt;span style="font-weight: bold;font-family:arial;font-size:100%;"  &gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);"&gt;jahshaka forums&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://speedmodeling.org/smcfiles/amdbcg_ripple0031.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 134px; height: 107px;" src="http://speedmodeling.org/smcfiles/amdbcg_ripple0031.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: right; color: rgb(102, 102, 102);"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;En los fotos de jahshaka, el usuario conocido como &lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;amdbcg (&lt;/span&gt;&lt;a style="font-weight: bold; font-style: italic;" href="mailto:amdbcg@gmail.com"&gt;amdbcg@gmail.com&lt;/a&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;a href="http://www.blogger.com/amdb.blip.tv"&gt;http://amdb.blip.tv/&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;) &lt;/span&gt;ha contribuído con 2 interesantes filtros usando el editor de nodos, pueden descargarlo de:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;font-size:100%;"  &gt;&lt;a href="http://speedmodeling.org/smcfiles/amdbcg_amdbcg_editgfvx.filters.blend.zip"&gt;http://speedmodeling.org/smcfiles/amdbcg_amdbcg_editgfvx.filters.blend.zip&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 102, 102);font-family:arial;font-size:100%;"  &gt;Pronto voy a incluir éstos filtros en un paquete ZIP de GVFX (con la oportuna atribución a su creador claro está).&lt;br /&gt;Gracias de nuevo&lt;/span&gt;&lt;span style="color: rgb(102, 102, 102);font-family:arial;font-size:100%;"  &gt; &lt;/span&gt;&lt;span style="color: rgb(102, 102, 102);font-family:arial;font-size:100%;"  &gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;amdbcg.&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="color: rgb(102, 102, 102);"&gt; &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);"&gt; Marquitux from Argentina&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-4868594222307193640?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/4868594222307193640/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=4868594222307193640' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/4868594222307193640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/4868594222307193640'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2008/03/post-0013-filter-contribution-from.html' title='POST 0013 - filter contribution from an blender user - thanks amdbcg / contribución de filtros de un usuario de blender 3D - gracias  amdbcg.'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-8291379665173239811</id><published>2008-02-11T18:25:00.001-08:00</published><updated>2008-02-11T18:53:02.709-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='NLE'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='GNU'/><category scheme='http://www.blogger.com/atom/ns#' term='realtime'/><category scheme='http://www.blogger.com/atom/ns#' term='Hollywood FX'/><category scheme='http://www.blogger.com/atom/ns#' term='effects'/><title type='text'>POST 0012 - 3D objects in 2D space / objetos 3d en espacio 2d</title><content type='html'>&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_vKD1gQploLc/R7EEBHkcP7I/AAAAAAAAAFg/mCIK4l0wY3U/s1600-h/UVmap.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_vKD1gQploLc/R7EEBHkcP7I/AAAAAAAAAFg/mCIK4l0wY3U/s400/UVmap.jpg" alt="" id="BLOGGER_PHOTO_ID_5165914664828944306" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;font-size:85%;"  &gt;there is a way of using 3D objects or 3d transitions using the same &lt;a href="http://gvfx.blogspot.com/2008/01/script-gfvx-firts-version.html"&gt;basic system&lt;/a&gt;, and that is PRERENDERING some part of it, actually RICHARD SPINDLER (Open Movie Editor Developer) opened my eyes, because he wanted to prerender the background and then OVERLAY the clips with the realtime 4 vertex distorion from the editing app (not from blender), in that way he can have faster 3d transitions, but this will only applies to those transitions there the maped objects is not distorted. but what about makin softbodies, or page peels ? can those be prerendered and then calculated and just remap them in 2d? the answer is YES.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;let´s describe what happends in the image:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;A - other scene has a object with uv map, we don´t care about the color, as you can see in &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;B - RGB preview&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;C - UV map preview&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;D - is the clipA, LOADED by the script (can be  scene).&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;E - it distorts the RGB from "D" according to the UV map from "A".&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;F - final result.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;The second image, is basically the same: &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;A, D , and E behaves just like we described before.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;1 - can be a clipB loaded from the script then "E" applies the uv map yo clipB.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;2 - put a background to the image (alpha over).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;hay muchas formas de usar objetos 3D o transiciones 3D usando le mismo &lt;/span&gt;&lt;a style="font-style: italic;" href="http://gvfx.blogspot.com/2008/01/script-gfvx-firts-version.html"&gt;sistema básico&lt;/a&gt;&lt;span style="font-style: italic;"&gt;, que es PRE Rendereando, alguna parte del mismo.  De hecho &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;font-size:85%;"  &gt;RICHAR SPINDLER (Open Movie Editor Developer) me abrió los ojos porque quería prerenderear el fondo de algunas transiciones para luego SUPERPONER los clips con una distorsión de vértices en tiempo real desde la aplicación de vídeo (no desde blender), de ésa forma se pueden tener transiciones 3D, pero sólo se aplican a distorsiones que fueron mapeadas sobre objetos que no se distorsionan. Pero que hay de los softbodies, o pasos de página? se puede remapear esas transiciones prerendereadas en 2D? la respuesta es SI.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Vamos a describir lo que pasa en la imagen:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;A - Otra escena tiene un objeto con MAPAUV, no nos importa el color como pueden ver en:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;B - RGB preview&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;C - UV map preview&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;D - es el  clipA, CARGADO por el script (puede ser otra escena).&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;E - Distorsiona el RGB from "D" de acuerdo al UV map de "A".&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;F - resultado final.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;La segunda imagen es básicamente lo mismo: &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;A, D , y E se comportan como ya vimos.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;1 - Puede ser un clipB cargado desde el script, luego "E" aplica el uv map a clipB.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;2 - pone un fondo a la imagen (alpha over).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;La cosa es que tendías que rendrear una vez la ENTRADA de todas las escenas ("A"), luego solo cambiar el mapa ("1").&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;Marcos Caballero&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;Mar del Plata - Argentina&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-8291379665173239811?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/8291379665173239811/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=8291379665173239811' title='4 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/8291379665173239811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/8291379665173239811'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2008/02/post-0012-3d-objects-in-2d-space.html' title='POST 0012 - 3D objects in 2D space / objetos 3d en espacio 2d'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_vKD1gQploLc/R7EEBHkcP7I/AAAAAAAAAFg/mCIK4l0wY3U/s72-c/UVmap.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-4255298763088705883</id><published>2008-02-10T14:59:00.000-08:00</published><updated>2008-02-10T17:49:19.286-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='kdenlive'/><category scheme='http://www.blogger.com/atom/ns#' term='filters'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='3d animation'/><category scheme='http://www.blogger.com/atom/ns#' term='dvd'/><category scheme='http://www.blogger.com/atom/ns#' term='cinelerra'/><category scheme='http://www.blogger.com/atom/ns#' term='open movie editor'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><category scheme='http://www.blogger.com/atom/ns#' term='menu'/><category scheme='http://www.blogger.com/atom/ns#' term='Hollywood FX'/><category scheme='http://www.blogger.com/atom/ns#' term='effects'/><title type='text'>POST 0011 - GVFX plans for the future / planes de GVFx para el futuro</title><content type='html'>&lt;span style="font-family: arial;font-size:85%;" &gt;&lt;span style="color: rgb(0, 0, 153);"&gt;This is a little axplanation about the vision I have about GVFX, Alex has told me that all this is possible, but we will need a lot of help from the comunity.&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-size:85%;" &gt;&lt;span style="font-family: arial;"&gt;Esta es una pequeña explicación de la visión que tengo sobre GVFX, Alex me contó que todo esto puede ser realizado, pro necesitaremos mucha ayuda de la comunidad.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: arial;font-size:85%;" &gt;&lt;span style="color: rgb(0, 0, 153);"&gt;you can see 3 different areas of GVFX&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);"&gt; (pueden ver las 3 diferentes areas de GVFX)&lt;/span&gt;&lt;span style="color: rgb(102, 102, 102);"&gt;:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;GVFX-FILTERS (at the left in the graphic), GVFX can be used as a filter package (&lt;/span&gt;&lt;a style="color: rgb(0, 0, 153);" href="http://gvfx.blogspot.com/2008/02/not-just-transitions-no-solo.html"&gt;POST 0010&lt;/a&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;) driven by the users and blender enthusiasts. We can make displacements, change colors, distorts, and a lot of powerful things , with the node editor - AT THIS POINT, I have some FX and is not fully compatible with the existing script, we are working on that.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right; font-style: italic; color: rgb(102, 102, 102);"&gt;&lt;span style="font-family: arial; color: rgb(102, 102, 102);font-size:85%;" &gt;Los filtros GVFX (a la izquierda del grafico), GVFX puede ser usado como paquete de filtros externo &lt;/span&gt;&lt;span style="font-family: arial; color: rgb(102, 102, 102);font-size:85%;" &gt; (&lt;a href="http://gvfx.blogspot.com/2008/02/not-just-transitions-no-solo.html"&gt;POST 0010&lt;/a&gt;) llevado adelante por los usuarios&lt;/span&gt;&lt;span style="font-family: arial;font-size:85%;" &gt; y los entusiastas de blender 3D. Podemos hacer desplazamientos, cambiar colores, distorsiones, y un montón de cosas poderosas, con el editor de nodos - A ESTE PUNTO, tengo algunos efectos que no son completamente compatibles con el script, estamos trabajando en eso.   &lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: arial;font-size:85%;" &gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;in the middle-button of the image you can see the TRANSITION engine (&lt;/span&gt;&lt;a style="color: rgb(0, 0, 153);" href="http://gvfx.blogspot.com/2008/01/script-gfvx-firts-version.html"&gt;POST 0009&lt;/a&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;) which is fully functional, but in the next release ALEX will make possible to SCALE the animation length to any frame number (now it just works with 100 frames long, which are 4 seconds in PAL, and less than 3 in NTSC, the idea is to scale up to 120 to have 4 seconds in NTSC).&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right; font-family: arial; color: rgb(51, 51, 51); font-style: italic;"&gt;&lt;span style="color: rgb(102, 102, 102);font-size:85%;" &gt;en la parte inferior-media de la imagen , como se puede ver, está el MOTOR DE TRANSICION  &lt;/span&gt;&lt;span style="font-family: arial;font-size:85%;" &gt;&lt;span style="color: rgb(102, 102, 102);"&gt; (&lt;/span&gt;&lt;a style="color: rgb(102, 102, 102);" href="http://gvfx.blogspot.com/2008/01/script-gfvx-firts-version.html"&gt;POST 0009&lt;/a&gt;&lt;span style="color: rgb(102, 102, 102);"&gt;) el cual es funcional,pero en el proximo lanzamiento, ALEX hará posible ESCALAR la duración de la animación a cualquier numero (ahora sol ofunciona con 100 cuadros de duracion, los cuales son 4 segundos en PAL, y menos de 3 en NTSC, la idea es que cuando escalemos a 120 tendremos 4 segundos de NTSC).&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-family: arial;font-size:85%;" &gt;&lt;span style="color: rgb(0, 0, 153);"&gt;at the Rigth, you can see another UNEXPLORED idea (yet), but we are trying to make like Adobe Premiere CS2, when you create DVDMARKERS in the NLE and those becomes buttons in a menu DVD &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: arial; color: rgb(0, 0, 153);font-size:85%;" &gt;template.&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;a style="font-family: arial; color: rgb(0, 0, 153);" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_vKD1gQploLc/R6-B9nkcP6I/AAAAAAAAAFY/EUbdAUtteCo/s1600-h/gvfx.workflow.plan.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 320px; height: 260px;" src="http://bp3.blogger.com/_vKD1gQploLc/R6-B9nkcP6I/AAAAAAAAAFY/EUbdAUtteCo/s400/gvfx.workflow.plan.jpg" alt="" id="BLOGGER_PHOTO_ID_5165490193211080610" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial; color: rgb(0, 0, 153);font-size:85%;" &gt;   THE SAME python script based system (with some modifications ALEX said), can be used to take information from a txt file (information from timeline markers)&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: arial;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt; of many videos for each button, so a 3D button based menu with particles and stuff like that, could be better than pho&lt;span style="font-family: arial;"&gt;toshop-based templates that Premiere Pro uses.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: right; font-family: arial; font-style: italic; color: rgb(102, 102, 102);"&gt;&lt;span style="font-size:85%;"&gt;A la derecha, pueden ver otrta idea INEXPLORADA (todavia) pero estamos tratando de imitar a Adobe Premiere Pro CS2, donde creas Marcadores de DVD en la linea de tiempo, y ésos se convierten en los botones de una plantilla para un menu de DVD.&lt;br /&gt;EL MISMO sistema basado en un script de python (con algunas modificaciones como dijo ALEX), puede ser usado&lt;/span&gt;&lt;span style="font-size:85%;"&gt; como información de un archivo txt (información de los marcadores de la línea de tiempo) de muchos videos para cada boton, así que  un menu basado en botones 3D con partículas  y cosas así, pueden ser mejor que las plantillas basadas en archivos-de-Photoshop que usa Premiere Pro 2.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;Send feedback if you have more aplications and ideas /&lt;/span&gt;&lt;span style="color: rgb(51, 51, 51);"&gt; hágano saber si tienen más apliaciones o ideas para el proyecto.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:85%;" &gt;&lt;span style="font-family: arial;"&gt;Marcos Caballero - Mar del Plata Argentina&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-4255298763088705883?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/4255298763088705883/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=4255298763088705883' title='1 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/4255298763088705883'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/4255298763088705883'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2008/02/post-0011-gvfx-plans-for-future-planes.html' title='POST 0011 - GVFX plans for the future / planes de GVFx para el futuro'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_vKD1gQploLc/R6-B9nkcP6I/AAAAAAAAAFY/EUbdAUtteCo/s72-c/gvfx.workflow.plan.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-768006565945657333</id><published>2008-02-06T20:29:00.000-08:00</published><updated>2008-03-16T22:25:05.650-07:00</updated><title type='text'>POST 0010 - NOT JUST TRANSITIONS / NO SOLO TRANSICIONES</title><content type='html'>&lt;span style="color: rgb(51, 0, 153);font-family:arial;" &gt;I have skipped a release of transitions this month (next month there will be more I promess), but now, I have been working on EFFECTS, actually SIMPLE FX that could give some apps the posibility to calculate filters EXTERNALLY at least until they come up with other solution.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 0, 153);font-family:arial;" &gt;As I have said many times, I´m focussed to the USER, so these are supposed to become FX-TEMPLATES so you can do more from here, the whole system works the same way, the script, the data.txt file... just the same but this won´t affect the clip´s tip, it will be applied over the entire clip if necessary.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 0, 153);font-family:arial;" &gt;This requires render and may be slow for some people, but for BASIC USERS have these preseted, I think is important. More elaborated effects are comming!.&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: right;font-family:arial;"&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-family:arial;" &gt;Me he salteado el lanzamiento de transiciones éste mes (el próximo habrá más transiciones, lo prometo), pero ahora, He estado trabajando en EFECTOS, de hecho EFECTOS SIMPLES, que podrían dar a algunas apps, la posibilidad de calcular filtados EXTERNAMENTE, al menos hasta que diseñen una solucion interna más rápida.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-family:arial;" &gt;Como dije muchas veces,  estoy enfocado en el USUARIO, así que se convertirán en FX-plantillas para que puedan hacer mpas desde aquí, todo el sistema funciona igual, el script, el archivo data.txt... igual que el proceso anterior de cálculo de transiciones, execpto que no efectará al extremo del clip, sino que será aplicada a lo largo de todo el cli psi es necesario.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(102, 102, 102);font-family:arial;" &gt;Esto requiere render y muchos pueden ser lentos, pero los usuarios BASICOS, lo tendrán PRESETEADO y creo que eso es muy importante. Más efectos vienen en camino!&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;div style="width: 600px; text-align: center;"&gt;&lt;embed type="application/x-shockwave-flash" wmode="transparent" src="http://w242.photobucket.com/pbwidget.swf?pbwurl=http://w242.photobucket.com/albums/ff260/mdpsistemas/gvfx/f3c23d3f.pbw" height="480" width="600"&gt;&lt;/embed&gt;&lt;a href="http://photobucket.com/" target="_blank"&gt;&lt;img src="http://pic.photobucket.com/album/slideshow/wrapper_logo.gif" style="border-width: 0pt; float: left;" /&gt;&lt;/a&gt;&lt;a href="http://s242.photobucket.com/albums/ff260/mdpsistemas/gvfx/?action=view&amp;amp;current=f3c23d3f.pbw" target="_blank"&gt;&lt;img src="http://pic.photobucket.com/album/slideshow/wrapper_viewshow.gif" style="border-width: 0pt; float: right;" /&gt;&lt;/a&gt;&lt;a href="http://photobucket.com/redirect/album?action=slideshow" target="_blank"&gt;&lt;img src="http://pic.photobucket.com/album/slideshow/wrapper_getyourown.gif" style="border-width: 0pt; float: right;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 102);font-family:arial;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:180%;"&gt;&lt;a href="http://www.4shared.com/file/37099004/6da752fa/gfvxfiltersblend.html"&gt;&lt;span style="color: rgb(0, 0, 102); font-weight: bold; font-style: italic;font-family:arial;" &gt;BLENDFILE&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 102);font-family:arial;" &gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 102);font-family:arial;" &gt;just unzip this file in the same bin with GVFX files, and then call blender&lt;/span&gt;&lt;span style="font-family:arial;"&gt; / &lt;/span&gt;&lt;span style="color: rgb(102, 102, 102);font-family:arial;" &gt;Descomprima el archivo zip en la misma carpeta que los otros archivos GVFX y llame a blender así:&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color: rgb(102, 0, 204);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;(it is a sample, is not working yet)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;blender -b gfvx.filters.blend -P gfvx_script.py&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color: rgb(102, 0, 204);font-family:arial;" &gt;Marquitux&lt;br /&gt;PS: ClipB video can be ingnored or can be used as a mask for certain FX&lt;br /&gt;PD: El video de CLIPB es ignorado, o puede ser usado como máscara de algúnFX&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-768006565945657333?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/768006565945657333/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=768006565945657333' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/768006565945657333'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/768006565945657333'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2008/02/not-just-transitions-no-solo.html' title='POST 0010 - NOT JUST TRANSITIONS / NO SOLO TRANSICIONES'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-1215678611953853048</id><published>2008-01-15T18:57:00.000-08:00</published><updated>2008-02-10T17:50:30.650-08:00</updated><title type='text'>POST 0009 - Script gfvx Firts Version</title><content type='html'>&lt;span style="color: rgb(51, 0, 153);"&gt;Esta es la primera versión del script para las transiciones de Video&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 0, 153);"&gt; En la carpeta del Proyecto debemos tener:&lt;/span&gt;&lt;br /&gt;&lt;ul style="color: rgb(51, 0, 153);"&gt;&lt;li&gt;VideoA&lt;/li&gt;&lt;li&gt;VideoB&lt;/li&gt;&lt;li&gt;data.txt&lt;/li&gt;&lt;li&gt;gfvx.blend&lt;/li&gt;&lt;li&gt;gfvx_script.py&lt;/li&gt;&lt;/ul&gt;&lt;span style="color: rgb(51, 0, 153);"&gt; La estructura del archivo "data.txt" es la siguiente&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote style="font-family: courier new; font-weight: bold; color: rgb(51, 0, 153);"&gt;VideoA,"Frame inicial","Frame final",&lt;br /&gt;VideoB,"Frame inicial","Frame final",&lt;br /&gt;"FPS"," X size","Ysize","Output_Format",&lt;br /&gt;"Scene Number",&lt;/blockquote&gt;&lt;span style="color: rgb(51, 0, 153);"&gt;ejemplo:&lt;/span&gt;&lt;br /&gt;&lt;blockquote style="font-family: courier new; font-weight: bold; color: rgb(51, 0, 153);"&gt;dual_heat.mp4,1,12,&lt;br /&gt;dual_heatB.mp4,12,30,&lt;br /&gt;25,640,480,AVIJPEG,&lt;br /&gt;01.00002,&lt;/blockquote&gt;&lt;span style="color: rgb(51, 0, 153);"&gt;Output_Format puede ser cualquiera de las siguientes constantes:&lt;/span&gt;&lt;br /&gt;&lt;ul style="font-family: courier new; font-weight: bold; color: rgb(51, 0, 153);"&gt;&lt;li&gt;AVIRAW&lt;/li&gt;&lt;li&gt;AVIJPEG&lt;/li&gt;&lt;/ul&gt;&lt;span style="color: rgb(51, 0, 153);"&gt; El renderizado de la transición es por linea de comandos&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote style="font-weight: bold; font-family: courier new; color: rgb(51, 0, 153);"&gt;blender -b gfvx.blend -P gfvx_script.py&lt;/blockquote&gt;&lt;span style="color: rgb(51, 0, 153);"&gt;El resultado lo tendremos en la carpeta del proyecto.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://alexvaqp.googlepages.com/ProyectDir.zip"&gt;LINK de Descarga&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;-------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;This is the first version of the script for Video transitions&lt;br /&gt;&lt;br /&gt;In "Project" folder  must have:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;VideoA&lt;/li&gt;&lt;li&gt;VideoB&lt;/li&gt;&lt;li&gt;data.txt&lt;/li&gt;&lt;li&gt;gfvx.blend&lt;/li&gt;&lt;li&gt;gfvx_script.py&lt;/li&gt;&lt;/ul&gt;The structure of "data.txt" is as follows:&lt;br /&gt;&lt;br /&gt;&lt;blockquote style="font-family: courier new; font-weight: bold;"&gt;VideoA,"Start Frame","End Frame",&lt;br /&gt;VideoB,"Start Frame","End Frame",&lt;br /&gt;"FPS"," X size","Ysize","Output_Format",&lt;br /&gt;"Scene Number",&lt;/blockquote&gt; &lt;div id="result_box" dir="ltr"&gt;Example:&lt;br /&gt;&lt;/div&gt;&lt;blockquote style="font-family: courier new; font-weight: bold;"&gt;dual_heat.mp4,1,12,&lt;br /&gt;dual_heatB.mp4,12,30,&lt;br /&gt;25,640,480,AVIJPEG,&lt;br /&gt;01.00002,&lt;/blockquote&gt;Output_Format can be any of the following constants:&lt;ul style="font-family: courier new; font-weight: bold;"&gt;&lt;li&gt;AVIRAW&lt;/li&gt;&lt;li&gt;AVIJPEG&lt;/li&gt;&lt;/ul&gt;Rendering of the transition is by command line&lt;br /&gt;&lt;blockquote style="font-weight: bold; font-family: courier new;"&gt;blender -b gfvx.blend -P gfvx_script.py&lt;/blockquote&gt;The result will have on the "project" folder.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://alexvaqp.googlepages.com/ProyectDir.zip"&gt;Download LINK&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-1215678611953853048?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/1215678611953853048/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=1215678611953853048' title='3 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/1215678611953853048'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/1215678611953853048'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2008/01/script-gfvx-firts-version.html' title='POST 0009 - Script gfvx Firts Version'/><author><name>Alexv</name><uri>http://www.blogger.com/profile/01977361589987273635</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-8012240241567470822</id><published>2007-12-29T18:03:00.000-08:00</published><updated>2007-12-31T07:17:58.699-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='kino'/><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='kdenlive'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='cinelerra'/><category scheme='http://www.blogger.com/atom/ns#' term='open movie editor'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><title type='text'>POST 0008 - Second Release / Segundo Lanzamiento</title><content type='html'>&lt;span style="color: rgb(102, 102, 102);font-family:arial;" &gt;there are no version numbers yet, I´m shure there will be when the script be finished.&lt;br /&gt;The thing now is to organize the transitions in categories, and define "ways of doing things", this time, due a&lt;/span&gt;&lt;span style="color: rgb(102, 102, 102);font-family:arial;" &gt; Tin2tin comment (Post0006), gvfx will be compressed into a zipfile, not a .tar.gz like I did before.&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: right;font-family:arial;"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);font-family:arial;" &gt;No hay numeros de versión todavía, pero estoy seguro que los pondremos cuando el script esté listo. La prioridad ahora es organizar las transiciones en categorías, y definir "formas de trabajo", ésta vez, por un comentario de  Tin2tin (Post0006), gvfx estará comprimido en formato ZIP, no en .TAR.GZ, como la vez anterior.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_vKD1gQploLc/R3b-ZGde9fI/AAAAAAAAAFI/h7k9JkVzpT4/s1600-h/gvfx.segundo.lanzamiento.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_vKD1gQploLc/R3b-ZGde9fI/AAAAAAAAAFI/h7k9JkVzpT4/s400/gvfx.segundo.lanzamiento.png" alt="" id="BLOGGER_PHOTO_ID_5149582931129202162" border="0" /&gt;&lt;/a&gt;&lt;a href="http://www.4shared.com/file/33357434/1677656a/GVFX20071229.html"&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 0, 102);font-family:arial;font-size:180%;"  &gt;Download gvfx.zip / Descargar gvfx.ZIP&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: right; font-style: italic;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;&lt;span style="color: rgb(0, 0, 102);"&gt;Preview&lt;/span&gt;&lt;br /&gt;&lt;object height="350" width="425"&gt; &lt;param name="movie" value="http://www.youtube.com/v/_pV530MP9Us"&gt;  &lt;embed src="http://www.youtube.com/v/_pV530MP9Us" type="application/x-shockwave-flash" height="350" width="425"&gt;&lt;/embed&gt;  &lt;/object&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;Marquitux&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-8012240241567470822?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/8012240241567470822/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=8012240241567470822' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/8012240241567470822'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/8012240241567470822'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2007/12/post-0008-second-release-segundo.html' title='POST 0008 - Second Release / Segundo Lanzamiento'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_vKD1gQploLc/R3b-ZGde9fI/AAAAAAAAAFI/h7k9JkVzpT4/s72-c/gvfx.segundo.lanzamiento.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-243140682587956715</id><published>2007-12-21T05:23:00.000-08:00</published><updated>2007-12-21T07:11:22.111-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='NLE'/><category scheme='http://www.blogger.com/atom/ns#' term='transitions'/><category scheme='http://www.blogger.com/atom/ns#' term='Video Editing'/><category scheme='http://www.blogger.com/atom/ns#' term='Hollywood FX'/><title type='text'>post 0007 - hollywoodFX</title><content type='html'>&lt;span style="font-family: arial;"&gt;&lt;span style="color: rgb(102, 102, 102);"&gt;many people alsked me: what is Hollywood FX? well, I am a tech support, and last week I have reinstaled a client´s old computer (with a Pinnacle DV500) , and make a screencast to show you how it works, and  those whom don´t know it, will have a better Idea of what GVFX is trying to achieve, you´ll see adobe premiere 6.5(OLD STUFF) at the back and the thransitions is applied in the transition channel (the middle one), then with double click the dialog shows the transitions in categories.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-family: arial; color: rgb(0, 0, 153);"&gt;&lt;span style="font-style: italic;"&gt;Muchos me preguntaron: que es hollywoodFX?  bueno, como soporte técnico, me tocó reintalar una isla de edición vieja de un cliente (con Pinnacle DV500),  e hice una screencast para mostrarles como funciona, y para quienes no lo concen, les dará una mejor idea de lo que GVFX trata de lograr. Verán adobe Premiere 6.5 (cosa vieja si las hay), detrás y la transición se aplica en el track del medio, luego se hace doble click en la transición y se abre un dialogo mostrando las transiciones en categorías.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family: arial; color: rgb(0, 0, 153);"&gt;&lt;span style="font-style: italic;"&gt;&lt;object width="425" height="355"&gt;&lt;param name="movie" value="http://www.youtube.com/v/YlwLcRw-Sro&amp;rel=1"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/YlwLcRw-Sro&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial; color: rgb(0, 0, 153);"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-family: arial; color: rgb(0, 0, 153);"&gt;&lt;span style="font-style: italic;"&gt;Marquitux de Mardel (Argentina)&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;.&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-243140682587956715?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/243140682587956715/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=243140682587956715' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/243140682587956715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/243140682587956715'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2007/12/hollywoodfx.html' title='post 0007 - hollywoodFX'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-681659523764202681</id><published>2007-12-19T03:27:00.000-08:00</published><updated>2007-12-22T20:07:24.721-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='GNU'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='release'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><category scheme='http://www.blogger.com/atom/ns#' term='Hollywood FX'/><title type='text'>POST 0006 - a new blendfile / un nuevo archivo blend</title><content type='html'>&lt;span style="color: rgb(102, 102, 102);font-family:arial;" &gt;here´s the new blendfile with more transitions and descriptions for the scenes.&lt;/span&gt; &lt;div style="text-align: right;"&gt;&lt;span style="color: rgb(0, 0, 102); font-style: italic;font-family:arial;" &gt;aquí está el nuevo blendfile, con más transiciones y descripciones para las escenas.&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://www.freewebs.com/anubis4d/gvfx.tar.gz"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 470px; height: 189px;" src="http://bp0.blogger.com/_vKD1gQploLc/R2kA62de9cI/AAAAAAAAADc/naGPqgcRy5I/s400/release2.jpg" alt="" id="BLOGGER_PHOTO_ID_5145645060299093442" border="0" /&gt; &lt;span style="color: rgb(51, 0, 153); font-style: italic; font-weight: bold;font-family:arial;font-size:180%;"  &gt;Download BLENDFILE&lt;br /&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 102); font-weight: bold; font-style: italic;font-family:arial;" &gt;Preview&lt;/span&gt;&lt;br /&gt;&lt;object height="350" width="425"&gt; &lt;param name="movie" value="http://www.youtube.com/v/E4S43CgTX3o"&gt;  &lt;embed src="http://www.youtube.com/v/E4S43CgTX3o" type="application/x-shockwave-flash" height="350" width="425"&gt;&lt;/embed&gt;  &lt;/object&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 102); font-style: italic;font-family:arial;" &gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 102); font-style: italic;font-family:arial;" &gt;&lt;br /&gt;&lt;a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/ar/"&gt;&lt;br /&gt;&lt;img alt="Creative Commons License" style="border-width: 0pt;" src="http://i.creativecommons.org/l/by-sa/2.5/ar/88x31.png" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span dc="http://purl.org/dc/elements/1.1/" property="dc:title"  style="font-size:78%;"&gt;gvfx.blend&lt;/span&gt;&lt;span style="font-size:78%;"&gt; by&lt;br /&gt;&lt;a cc="http://creativecommons.org/ns#" href="http://www.blogger.com/gvfx.blogspot.com" property="cc:attributionName" rel="cc:attributionURL"&gt;gvfx blendfile&lt;/a&gt; is licensed under a&lt;br /&gt;&lt;a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/ar/"&gt;Creative Commons Reconocimiento-Compartir&lt;br /&gt;bajo la misma licencia 2.5 Argentina License&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Based on a work at&lt;br /&gt;&lt;a dc="http://purl.org/dc/elements/1.1/" href="http://www.freewebs.com/anubis4d/gvfx.tar.gz" rel="dc:source"&gt;gvfx&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-681659523764202681?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/681659523764202681/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=681659523764202681' title='5 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/681659523764202681'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/681659523764202681'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2007/12/post-0006-new-blendfile-un-nuevo.html' title='POST 0006 - a new blendfile / un nuevo archivo blend'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_vKD1gQploLc/R2kA62de9cI/AAAAAAAAADc/naGPqgcRy5I/s72-c/release2.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-3196137350545348793</id><published>2007-12-18T04:23:00.000-08:00</published><updated>2007-12-19T03:08:25.793-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='kino'/><category scheme='http://www.blogger.com/atom/ns#' term='marquitux'/><category scheme='http://www.blogger.com/atom/ns#' term='kdenlive'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='cinelerra'/><category scheme='http://www.blogger.com/atom/ns#' term='pitivi'/><category scheme='http://www.blogger.com/atom/ns#' term='open movie editor'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><title type='text'>Post 0005 - Gvfx Explanation / Explicación de GVFX</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(102, 102, 102);"&gt;If you are new  to the project, you can see (me in) this videos with some very simple explanation of what is GVFX, how this works, and how you can help to make it grow (sory for the accent, I was very nervous talking to the camera :) ).&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: right; color: rgb(0, 0, 153); font-style: italic;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;Si recién llegas al proyecto, puedes ver (a mi) éste video, con una explicación breve de que es GVFX, como funciona, y como puedes ayudar a hacerlo crecer.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:arial;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold; color: rgb(153, 153, 153);font-family:arial;" &gt;English Version&lt;/span&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Y2Gbu1HRN2Q&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/Y2Gbu1HRN2Q&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold; color: rgb(0, 0, 102);font-family:arial;" &gt;Versión en español&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/s-ZBPjPVKZo&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/s-ZBPjPVKZo&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;div  style="text-align: left;font-family:arial;"&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 102, 102);font-family:arial;" &gt;well that´s all for now, but I will release another blendfile tonigth (Argentina time), with newer transitions, stay close :)&lt;/span&gt;&lt;br /&gt;&lt;div  style="text-align: right;font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 153); font-style: italic; font-family: arial;"&gt;Bueno, eso es todo por ahora, pero esta noche voy a subir otro archivo blend (tiempo de argentina), con nuevas transiciones, asi que esperen que pronto habrá más.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Marquitux.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;anubis4d@hotmail.com&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;anubis4d@gmail.com&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-3196137350545348793?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/3196137350545348793/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=3196137350545348793' title='2 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/3196137350545348793'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/3196137350545348793'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2007/12/post-0005-gvfx-explanation-explicacin.html' title='Post 0005 - Gvfx Explanation / Explicación de GVFX'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-1181890563877023484</id><published>2007-12-06T20:46:00.000-08:00</published><updated>2007-12-06T22:21:34.619-08:00</updated><title type='text'>Post 0004 - Punch in the FACE / golpe, en la cara</title><content type='html'>&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/TgjyKOMw2_Q&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/TgjyKOMw2_Q&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;In Argentina, there´s a TV show named CQC, which uses a cool effect, a punch in the face of the interviewed, when he doesn´t know how to answer. I think GVFX could have a NOT-TRANSITION category, which can be applied OVER the clip (the scene duration is constant, because the speed of the punch). when blender replaces the plane UV texturemap, then it reacts to the punch, if the render(blender3D) is applied in the timeline (of the NLE), you could HIT your videos with 3D objects.&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: rgb(0, 0, 153);font-size:85%;" &gt;&lt;span style="font-style: italic;font-family:arial;" &gt;En Argentina, hay un programa de TV llamado CQC (en italia se llama la hiena), en el cual se usa un efecto interesante, golpeando la cara del entrevistado cuando el no sabe que contestar. Creo que GVFX puede tener una categoría NO-TRANSICION, la cual sería aplicada SOBRE el clip (la diración de la escena es constante, por la velocidad del golpe). Cuando Blender reemplaza el Mapa UV del plano, éste reacciona al golpe, si el render(blender3D) es aplicado al timeline(del  NLE)&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;, podrias golpear su vídeo con objetos 3D&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_vKD1gQploLc/R1jdx3QolII/AAAAAAAAADU/x5EJ-n04VZk/s1600-h/cqc.punch.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_vKD1gQploLc/R1jdx3QolII/AAAAAAAAADU/x5EJ-n04VZk/s400/cqc.punch.jpg" alt="" id="BLOGGER_PHOTO_ID_5141102823360468098" border="0" /&gt;&lt;span style="font-size:130%;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;a style="font-style: italic;" href="http://www.freewebs.com/anubis4d/ome/punchCQC.blend"&gt;&lt;span style="font-family:arial;"&gt;Download blend / Descargar Blend&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-family:arial;"&gt;Marquitux&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="font-family:arial;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-1181890563877023484?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/1181890563877023484/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=1181890563877023484' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/1181890563877023484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/1181890563877023484'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2007/12/punch-in-face-golpe-en-la-cara.html' title='Post 0004 - Punch in the FACE / golpe, en la cara'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_vKD1gQploLc/R1jdx3QolII/AAAAAAAAADU/x5EJ-n04VZk/s72-c/cqc.punch.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-4164968367729847600</id><published>2007-12-05T20:21:00.000-08:00</published><updated>2007-12-06T22:21:25.034-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><category scheme='http://www.blogger.com/atom/ns#' term='Hollywood FX'/><title type='text'>Post 0003 - first release / Primer Lanzamiento</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-family:arial;"&gt;This is the first blendfile we will release. If you want to create transitions we will include them in the next release, please write your name, and maybe e-mail in the blendfile if you do&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;Este es el primer archivo blend que liberaremos, Si desea Crear transiciones, las incluiremos en el proximo lanzamiento, por favor escriba su nombre y de ser posible su e-mail en el mismo si lo hace.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.freewebs.com/anubis4d/ome/3D.TRANSITIONS.tar.gz"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 468px; height: 291px;" src="http://bp2.blogger.com/_vKD1gQploLc/R1d62XQolHI/AAAAAAAAADM/sgTLNm0Wec4/s400/Pantallazo-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5140712574042018930" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;a style="font-family: arial;" href="http://www.freewebs.com/anubis4d/ome/3D.TRANSITIONS.tar.gz"&gt;Download/Descarga&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-family:arial;"&gt;send your blendfiles to / &lt;/span&gt;&lt;span style="color: rgb(0, 0, 153); font-style: italic;font-family:arial;" &gt;envienos sus blend files a:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt; anubis4d@gmail.com&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Marquitux&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-4164968367729847600?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/4164968367729847600/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=4164968367729847600' title='1 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/4164968367729847600'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/4164968367729847600'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2007/12/first-release-primer-lanzamiento.html' title='Post 0003 - first release / Primer Lanzamiento'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_vKD1gQploLc/R1d62XQolHI/AAAAAAAAADM/sgTLNm0Wec4/s72-c/Pantallazo-1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-8256896610856025411</id><published>2007-12-02T19:42:00.000-08:00</published><updated>2007-12-06T22:20:33.697-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='kino'/><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='kdenlive'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='GNU'/><category scheme='http://www.blogger.com/atom/ns#' term='cinelerra'/><category scheme='http://www.blogger.com/atom/ns#' term='open movie editor'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><category scheme='http://www.blogger.com/atom/ns#' term='Video Editing'/><category scheme='http://www.blogger.com/atom/ns#' term='effects'/><title type='text'>Post 0002 - How this will work? / Como va a funcionar?</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-style: italic; font-weight: bold;font-family:arial;font-size:130%;"  &gt;USER POINT OF VIEW / &lt;span style="color: rgb(0, 0, 153);"&gt;PUNTO DE VISTA DEL USUARIO&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_vKD1gQploLc/R1N7h3QolFI/AAAAAAAAAC8/uv61iYe6MiE/s1600-R/user-usuario.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 607px; height: 190px;" src="http://bp0.blogger.com/_vKD1gQploLc/R1N7h3QolFI/AAAAAAAAAC8/gXAW06Te07w/s400/user-usuario.png" alt="" id="BLOGGER_PHOTO_ID_5139587421459485778" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;there are 4 basic steps wich the user should follow /&lt;span style="color: rgb(192, 192, 192);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);font-family:arial;" &gt;Hay 4 pasos básicos que el usuario debe seguir&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;1)&lt;/span&gt; the user applies a transition on 2 clips /&lt;span style="color: rgb(192, 192, 192);"&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;el usuario aplica una transición a 2 clips.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;2) &lt;/span&gt;a pop up shows animated thumbails (12x12 pixels or 20x20) and the user selects wich one will use /&lt;span style="color: rgb(0, 0, 153);"&gt; &lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;Un diálogo aparece con miniaturas animadas &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt; (12x12 pixels or 20x20) y el usuario selecciona una.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;3) &lt;/span&gt;a OpenGL realtime preview shows the transitions timing , if  not accepted, we go back to the previous popup to select other / &lt;span style="color: rgb(0, 0, 153);"&gt;una previsualización OPENGL en tiempo real muestra la transicion, si no se acepta, volvemos al diálogo anteriori para seleccionar otra.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;4) &lt;/span&gt;The transition is applied, but will be shown in the monitor when the user ask the transition render or the general project render (all the transitions must render automatically) / &lt;span style="color: rgb(0, 0, 153);"&gt;la transición es aplicada, pero &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 153);font-family:arial;" &gt;no &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;será mostrada en el monitor hasta que se pida el render de la transición o el render general del proyecto (todas las transiciones son rendereadas automáticamente).&lt;/span&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ewrbU-_Y9go&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/ewrbU-_Y9go&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-style: italic; font-weight: bold;font-family:arial;" &gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;WHAT REALLY HAPPENDS ?&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 153);font-size:130%;" &gt;QUE OCURRE REALMENTE?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_vKD1gQploLc/R1N-tnQolGI/AAAAAAAAADE/mkZXxC1wsH8/s1600-R/coder.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 600px; height: 167px;" src="http://bp3.blogger.com/_vKD1gQploLc/R1N-tnQolGI/AAAAAAAAADE/ENiCtzBxsNo/s400/coder.png" alt="" id="BLOGGER_PHOTO_ID_5139590921857832034" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;1)&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt; &lt;/span&gt;&lt;span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;the Video Editing App, writes an .txt  temporary file, which contains information  la aplicación de Vídeo escribe un archivo temporal que contiene información:&lt;/span&gt;&lt;br /&gt;-clipA and ClipB, with full path/name / &lt;span style="color: rgb(51, 51, 255); font-style: italic;"&gt;ClipA y clipB con path/name.&lt;/span&gt;&lt;br /&gt;-frame# in/out for each clip on the transition area / &lt;span style="color: rgb(0, 0, 153); font-style: italic;"&gt;numero de cuadro inout en el area de transicion.&lt;/span&gt;&lt;br /&gt;-picked thumbail transition code (00.0001) / &lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;codigo de miniatura de transición&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span&gt; (00.0001)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;. &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;-render parameters  / &lt;span style="color: rgb(0, 0, 153); font-style: italic;"&gt;parámetros de render (FPS,size, etc)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(255, 0, 0);"&gt;NOTE: alex´s script, is stored inside the blend file, and tells blender to replace texture in the objects for the videoA and B, and scales animation to transition duration (txt file) / &lt;/span&gt;&lt;span style="font-style: italic; color: rgb(153, 51, 153);"&gt;el script de Alex, está guardado en el archivo blend, y le pide a blender que reemplace las texturas en los objetos por VideoA y videoB, y escala la animación a la duración de la transición (archivo txt).&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;2) &lt;/span&gt;&lt;span style="font-style: italic;"&gt;comandline call to blender to show in blender game engine the scene / &lt;span style="color: rgb(0, 0, 153);"&gt;llamada por línea de comando a blender para mostrar la esce&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;na &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span&gt; (00.0001)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span&gt; en blender game engine. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;3)&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;If the transition is accepted, and the user wants to see the transition in the editor, internally blender is called for render from comandline with the parameters contained in the TXT file / &lt;span style="color: rgb(0, 0, 153);"&gt;Si la transición es aceptada, y el usuario quiere ver la transición, internamente se llama a blender por línea de comando con los parámetros del archivo TXT.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:85%;"  &gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;4) &lt;/span&gt;&lt;span style="font-style: italic;"&gt;the video rendered replaces the parts of clipA and clip B wich participates in the transition&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;font-family:arial;" &gt; / &lt;span style="color: rgb(0, 0, 153);"&gt;El video rendereado, reemplaza a las parted de ClipA y clipB, que participan en la transición.&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;Consequences:&lt;br /&gt;&lt;/span&gt;  -&lt;/span&gt;&lt;span style="font-family:arial;"&gt;There will be 1 TXT file for each transition /&lt;span style="color: rgb(0, 0, 153);"&gt; &lt;/span&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;habra 1 archivo txt por cada transición.&lt;/span&gt;&lt;br /&gt;-the realtime preview can´t show videos, only stills, anyway, can help the user to see the transition with the correct timing for his edit  / &lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;el preview de tiempo real no puede mostrar videos, solo stills, igualmente puede ayudar al usuario a ver la transición con el tiempo correcto de su edición. &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;What the Video editing tool must handle? que debe proveer la herramienta de edición de video?&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt; -the Dummy transition, wich calls the animated thumbails popup / &lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;la transición que llama a la ventana de miniaturas animadas.&lt;/span&gt;&lt;br /&gt;-render the thumbails the first time, or everytime the blendfile changes / &lt;span style="color: rgb(0, 0, 153);"&gt;hacer el render de las miniaturas la primera vez, o cada vez que el archivo blend cambie.&lt;/span&gt;&lt;br /&gt;-write data in the TXT file and comandline call blender transparent to user  / &lt;span style="font-style: italic;"&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;escribir los datos a el archivo TXT y llamar a blender por línea de comandos, de forma transparente al usuario.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;PROS:&lt;/span&gt;&lt;br /&gt;the blendfile is OUTSIDE the app, no compiling needed so GVFX can add more and more 3D transitions every week, or the user can open blender and create his own / &lt;span style="font-style: italic; color: rgb(0, 0, 153);"&gt;el archivo blend está afuera de la aplicacion, sin necesidad de compilar, así que GVFX puede agregar más transiciones 3D cada semana, o el usuario puede crear las suyas propias. &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-8256896610856025411?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/8256896610856025411/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=8256896610856025411' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/8256896610856025411'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/8256896610856025411'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2007/12/how-this-will-work-como-va-funcionar.html' title='Post 0002 - How this will work? / Como va a funcionar?'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_vKD1gQploLc/R1N7h3QolFI/AAAAAAAAAC8/gXAW06Te07w/s72-c/user-usuario.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2930553510635974652.post-3724547307786575181</id><published>2007-12-02T17:39:00.000-08:00</published><updated>2007-12-06T22:19:54.941-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='GVFX'/><category scheme='http://www.blogger.com/atom/ns#' term='NLE'/><category scheme='http://www.blogger.com/atom/ns#' term='Blender 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='GNU'/><category scheme='http://www.blogger.com/atom/ns#' term='Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='3D transitions'/><category scheme='http://www.blogger.com/atom/ns#' term='Video Editing'/><category scheme='http://www.blogger.com/atom/ns#' term='Hollywood FX'/><title type='text'>POST 0001 - What is this all about? De que se trata todo Esto?</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-style: italic;font-family:arial;font-size:130%;"  &gt;MOTIVATION / MOTIVATION&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:arial;"&gt;I am a home Linux user, and a professional Editor/Animator which loves GNU software and tries to use it as much as I can, but still there is no replaceme&lt;/span&gt;&lt;span style="font-family:arial;"&gt;nts for complete video editing tools (I mean professional), so as an user (no coder) I can´t improve those tools, but I as users, our opinions as professionals I think, because the app grows in rich features (blender success is a clear example of this). So (I think), that apps should have OPEN DOORs leaving the users modify, create presets,and stuff like that, because there is MANY users... more than coders, so if you want a million templates, find a way that a million users, and give them the ability to create them.&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color: rgb(0, 0, 102);"&gt;Como usuario de Linux, y Editor/Animador profesional que ama el software GNU, y trata de usarlo lo más que puede, pero no hay reemplazo para herramientas completas de edición de vídeo (Me refiero profesionales), así que como usuario (no programador) no puedo mejorar dichas herramientas, pero como usuarios, nuestras opiniones como profesionales me parece que puede ayudar a hacer crecer y mejorar dichas aplicaciones (el éxito de blender es un claro ejemplo). Así que (me parece) que las aplicaciones deberían tener PUERTAS ABIERTAS, permitiendoles a los usuarios modificar, crear presets y cosas así, porque hay MUCHOS usuarios... más que programadores, así que si quieren un millon de Plantillas, encuentren un millón de usuarios, y denles la habilidad de crearlas.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Xex7Ut5QZps&amp;amp;rel=1"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/Xex7Ut5QZps&amp;amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-family:arial;"&gt;This Project aims to create a way to use the Blender 3D Internal &lt;/span&gt;&lt;span style="font-family:arial;"&gt;Render &lt;/span&gt;&lt;span style="font-family:arial;"&gt; Engine, and the Game Engine to provide Video Transitions for GNU video editing apps, or even blender internal Sequencer, in the way Hollywood FX Provided from a long time 3D transitions for Adobe Premiere, or SoftXplode to Edius.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 102);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;Este proyecto apunta a usar el motor interno de render y el motor de juegos de Blender 3D para proveer transiciones de Vídeo 3D en apliaciones de edición de vídeo GNU, o incluso el sequencer interno de Blender 3D, de la misma forma en que HollywoodFX le ha provisto por un largo tiempo a Adobe Premiere, or SoftXplode a Edius.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;If you want to participate, making 3D predefined transitions, we will provide some "RULES", so your transition can be appended to many others to create a GNU-Video FX package, and your data will be in the scene you created, or wherever you want to put in there.&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: right;"&gt;&lt;span style="font-style: italic; color: rgb(0, 0, 102);font-family:arial;font-size:85%;"  &gt;Si deseas Participar, haciendo Transiciones 3D, proveeremos algunas "REGLAS", para que tu transición pueda ser agregada a muchas otras y crear un paquete de GNU-VideoFX, y tus datos estarán en la escena que ha creado, o cualquier cosa que quieras poner ahí.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.openmovieeditor.org/board/viewtopic.php?id=400"&gt;&lt;span style=";font-family:arial;font-size:85%;"  &gt;Richard Spindler´s Development Forum / Foro de Desarrollo (Open Movie Editor)&lt;/span&gt;&lt;/a&gt;&lt;span style="font-style: italic;font-family:arial;font-size:85%;"  &gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:85%;"  &gt;&lt;br /&gt;&lt;a href="http://www.blendernation.com/2007/11/27/creating-cool-video-transitions-using-blender/"&gt;Blender Nation&lt;/a&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-family:arial;font-size:85%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://blenderartists.org/forum/showthread.php?t=104302"&gt;Blender Artists&lt;/a&gt;&lt;br /&gt;&lt;a href="http://clubpremiere.com.ar/foro/viewtopic.php?t=7316545"&gt;Club Premiere (Spanish forum)&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-family:arial;"&gt;Marcos Caballero From Argentina&lt;br /&gt;(aslo known as Anubis4d or simply Marquitux).&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Feel Free to comment in your language -&lt;span style="color: rgb(0, 0, 102);"&gt; Siéntase libre de comentar en su idioma&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2930553510635974652-3724547307786575181?l=gvfx.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gvfx.blogspot.com/feeds/3724547307786575181/comments/default' title='Enviar comentarios'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2930553510635974652&amp;postID=3724547307786575181' title='0 comentarios'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/3724547307786575181'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2930553510635974652/posts/default/3724547307786575181'/><link rel='alternate' type='text/html' href='http://gvfx.blogspot.com/2007/12/what-is-this-all-about-de-que-se-trata.html' title='POST 0001 - What is this all about? De que se trata todo Esto?'/><author><name>Marcos Caballero</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-u67NFLhY1Sw/AAAAAAAAAAI/AAAAAAAAD8Q/TCzolxpZRgE/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry></feed>
